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Generated Object

javafx.scene.transform.Rotate

Attributes

This node takes the attributes of the javafx.scene.transform.Rotate class, see javafx.scene.transform.Rotate

Content

This node has no content

Usage

Defines a rotate transform that may be applied to a JavaFX node.

Examples

Code Block
GroovyFX.start({ primaryStage -> 
    def sg = new SceneGraphBuilder(primaryStage);
    if (!Platform.isSupported(ConditionalFeature.SCENE3D)) {
            System.out.println("*************************************************************");
            System.out.println("*    WARNING: common conditional SCENE3D isn\'t supported    *");
            System.out.println("*************************************************************");
        }
    sg.stage(
        title: "CircleT3D (Groovy)",
        width: 400, height:300,
        visible: true,
        resizable: true
    ) {
         scene(fill: lightgreen, camera: new PerspectiveCamera()) {
             circle(centerX: 200, centerY: 150, radius: 75, fill: blue) {
                rotate(angle: 30, axis: Rotate.Y_AXIS)
             }
         }
    }
})