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  1. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides (1995). Design Patterns: Elements of Reusable Object-Oriented Software. Addison-Wesley. ISBN 0-201-63361-2.
    • The canonical reference of design patterns.
  2. Martin Fowler (1999). Refactoring: Improving the Design of Existing Code. Addison-Wesley. ISBN 0-201-48567-2.
  3. Joshua Kerievsky (2004). Refactoring To Patterns. Addison-Wesley. ISBN 0-321-21335-1.
  4. Eric Freeman, Elisabeth Freeman, Kathy Sierra, Bert Bates (2004). Head First Design Patterns. O'Reilly. ISBN 0-596-00712-4.
    • A great book to read, informative as well as amusing.
  5. Dierk Koenig with Andrew Glover, Paul King, Guillaume Laforge and Jon Skeet (2007). Groovy in Action. Manning. ISBN 1-932394-84-2.
    • Discusses Visitor, Builder and other Patterns.
  6. Brad Appleton (1999). Pizza Inversion - a Pattern for Efficient Resource Consumption.
    • One of the most frequently used patterns by many software engineers!

See also: Refactoring with Groovy