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Two principles of Agile development are DRY (don't repeat yourself) and merciless refactoring. Thanks to excellent IDE support it isn't too hard to apply these principles to coding Java and Groovy but it's a bit harder with XML.

The good news is that Groovy's Builder notation can help. Whether you are trying to refactor your Ant build file(s) or manage a family of related XML files (e.g. XML request and response files for testing Web Services) you will find that you can make great advances in managing your XML files using builder patterns.

Scenario: Consider we have a program to track the sales of copies of GINA (smile) . Books leave a warehouse in trucks. Trucks contain big boxes which are sent off to various countries. The big boxes contain smaller boxes which travel to different states and cities around the world. These boxes may also contain smaller boxes as required. Eventually some of the boxes contain just books. Either GINA or some potential upcoming Groovy titles. Suppose the delivery system produces XML files containing the items in each truck. We are responsible for writing the system which does some fancy reporting.

If we are a vigilant tester, we will have a family of test files which allow us to test the many possible kinds of XML files we need to deal with. Instead of having to manage a directory full of files which would be hard to maintain if the delivery system changed, we decide to use Groovy to generate the XML files we need. Here is our first attempt:

There is quite a lot of replication in this file. Lets refactor out two helper methods standardBook1 and standardBook2 to remove some of the duplication. We now have something like this:

Next, let's refactor out a few more methods to end up with the following:

This is better. If the format of our XML changes, we will minimise the changes required in our builder code. Similarly, if we need to produce multiple XML files, we can add some for loops, closures or if statements to generate all the files from one or a small number of source files.

We could extract out some of our code into a helper method and the code would become:

So far we have just produced the one XML file. It would make sense to use similar techniques to produce all the XML files we need. We can take this in several directions at this point including using GStrings, using database contents to help generate the content or making use of templates.

We won't look at any of these, instead we will just augment the previous example just a little more.
First we will slightly expand our helper class. Here is the result:


And now we will use this helper class to generate a family of related XML files. For illustrative purposes, we will just print out the generated files rather than actually store the files.

This will be much more maintainable over time than a directory full of hand-crafted XML files.

Here is what will be produced:

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