Using design patterns with Java is a well-established topic. Design patterns also apply to Groovy:

Patterns

References

  1. Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides (1995). Design Patterns: Elements of Reusable Object-Oriented Software. Addison-Wesley. ISBN 0-201-63361-2.
  2. Martin Fowler (1999). Refactoring: Improving the Design of Existing Code. Addison-Wesley. ISBN 0-201-48567-2.
  3. Joshua Kerievsky (2004). Refactoring To Patterns. Addison-Wesley. ISBN 0-321-21335-1.
  4. Eric Freeman, Elisabeth Freeman, Kathy Sierra, Bert Bates (2004). Head First Design Patterns. O'Reilly. ISBN 0-596-00712-4.
  5. Dierk Koenig with Andrew Glover, Paul King, Guillaume Laforge and Jon Skeet (2007). Groovy in Action. Manning. ISBN 1-932394-84-2.
  6. Brad Appleton (1999). Pizza Inversion - a Pattern for Efficient Resource Consumption.
  7. Design Patterns in Dynamic Languages by Neil Ford. Houston Java User's Group. Examples in Groovy and Ruby. http://www.hjug.org/present/Neal_Ford-Design_Patterns_in_Dynamic_Languages-slides.pdf

See also: Refactoring with Groovy